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day6分割编译与中断处理
bash
..\z_tools\make.exe %1 %2 %3 %4 %5 %6 %7 %8 %9
make.bat, 使用make命令的时候实际上实行的命令
c
/* bootpackのメイン */
#include <stdio.h>
void io_hlt(void);
void io_cli(void);
void io_out8(int port, int data);
int io_load_eflags(void);
void io_store_eflags(int eflags);
void init_palette(void);
void set_palette(int start, int end, unsigned char *rgb);
void boxfill8(unsigned char *vram, int xsize, unsigned char c, int x0, int y0, int x1, int y1);
void init_screen8(char *vram, int x, int y);
void putfont8(char *vram, int xsize, int x, int y, char c, char *font);
void putfonts8_asc(char *vram, int xsize, int x, int y, char c, unsigned char *s);
void init_mouse_cursor8(char *mouse, char bc);
void putblock8_8(char *vram, int vxsize, int pxsize,
int pysize, int px0, int py0, char *buf, int bxsize);
#define COL8_000000 0
#define COL8_FF0000 1
#define COL8_00FF00 2
#define COL8_FFFF00 3
#define COL8_0000FF 4
#define COL8_FF00FF 5
#define COL8_00FFFF 6
#define COL8_FFFFFF 7
#define COL8_C6C6C6 8
#define COL8_840000 9
#define COL8_008400 10
#define COL8_848400 11
#define COL8_000084 12
#define COL8_840084 13
#define COL8_008484 14
#define COL8_848484 15
//这里是自己保存的内容
struct BOOTINFO {
char cyls, leds, vmode, reserve;
short scrnx, scrny;
char *vram;
};
//GDT
struct SEGMENT_DESCRIPTOR {
short limit_low, base_low;
char base_mid, access_right;
char limit_high, base_high;
};
//IDT
struct GATE_DESCRIPTOR {
short offset_low, selector;
char dw_count, access_right;
short offset_high;
};
//其他文件的函数
void init_gdtidt(void);
void set_segmdesc(struct SEGMENT_DESCRIPTOR *sd, unsigned int limit, int base, int ar);
void set_gatedesc(struct GATE_DESCRIPTOR *gd, int offset, int selector, int ar);
void load_gdtr(int limit, int addr);
void load_idtr(int limit, int addr);
void HariMain(void)
{
struct BOOTINFO *binfo = (struct BOOTINFO *) 0x0ff0;
char s[40], mcursor[256];
int mx, my;
init_gdtidt();
init_palette();
init_screen8(binfo->vram, binfo->scrnx, binfo->scrny);
mx = (binfo->scrnx - 16) / 2; /* 计算鼠标的位置 */
my = (binfo->scrny - 28 - 16) / 2;
init_mouse_cursor8(mcursor, COL8_008484);
putblock8_8(binfo->vram, binfo->scrnx, 16, 16, mx, my, mcursor, 16);
sprintf(s, "(%d, %d)", mx, my);
putfonts8_asc(binfo->vram, binfo->scrnx, 0, 0, COL8_FFFFFF, s);
for (;;) {
io_hlt();
}
}
bootpack.c
c
/* 使用的结构体 */
struct SEGMENT_DESCRIPTOR {
short limit_low, base_low;
char base_mid, access_right;
char limit_high, base_high;
};
struct GATE_DESCRIPTOR {
short offset_low, selector;
char dw_count, access_right;
short offset_high;
};
void init_gdtidt(void);
void set_segmdesc(struct SEGMENT_DESCRIPTOR *sd, unsigned int limit, int base, int ar);
void set_gatedesc(struct GATE_DESCRIPTOR *gd, int offset, int selector, int ar);
void load_gdtr(int limit, int addr);
void load_idtr(int limit, int addr);
//初始化
void init_gdtidt(void)
{
struct SEGMENT_DESCRIPTOR *gdt = (struct SEGMENT_DESCRIPTOR *) 0x00270000;
struct GATE_DESCRIPTOR *idt = (struct GATE_DESCRIPTOR *) 0x0026f800;
int i;
/* GDT初始化 */
for (i = 0; i < 8192; i++) {
set_segmdesc(gdt + i, 0, 0, 0);
}
set_segmdesc(gdt + 1, 0xffffffff, 0x00000000, 0x4092);
set_segmdesc(gdt + 2, 0x0007ffff, 0x00280000, 0x409a);
load_gdtr(0xffff, 0x00270000);
/* IDT初始化 */
for (i = 0; i < 256; i++) {
set_gatedesc(idt + i, 0, 0, 0);
}
load_idtr(0x7ff, 0x0026f800);
return;
}
void set_segmdesc(struct SEGMENT_DESCRIPTOR *sd, unsigned int limit, int base, int ar)
{
if (limit > 0xfffff) {
ar |= 0x8000; /* G_bit = 1 */
limit /= 0x1000;
}
sd->limit_low = limit & 0xffff;
sd->base_low = base & 0xffff;
sd->base_mid = (base >> 16) & 0xff;
sd->access_right = ar & 0xff;
sd->limit_high = ((limit >> 16) & 0x0f) | ((ar >> 8) & 0xf0);
sd->base_high = (base >> 24) & 0xff;
return;
}
void set_gatedesc(struct GATE_DESCRIPTOR *gd, int offset, int selector, int ar)
{
gd->offset_low = offset & 0xffff;
gd->selector = selector;
gd->dw_count = (ar >> 8) & 0xff;
gd->access_right = ar & 0xff;
gd->offset_high = (offset >> 16) & 0xffff;
return;
}
dsctbl.c
c
/* 图形处理 */
void io_hlt(void);
void io_cli(void);
void io_out8(int port, int data);
int io_load_eflags(void);
void io_store_eflags(int eflags);
void init_palette(void);
void set_palette(int start, int end, unsigned char *rgb);
void boxfill8(unsigned char *vram, int xsize, unsigned char c, int x0, int y0, int x1, int y1);
void init_screen8(char *vram, int x, int y);
void putfont8(char *vram, int xsize, int x, int y, char c, char *font);
void putfonts8_asc(char *vram, int xsize, int x, int y, char c, unsigned char *s);
void init_mouse_cursor8(char *mouse, char bc);
void putblock8_8(char *vram, int vxsize, int pxsize,
int pysize, int px0, int py0, char *buf, int bxsize);
#define COL8_000000 0
#define COL8_FF0000 1
#define COL8_00FF00 2
#define COL8_FFFF00 3
#define COL8_0000FF 4
#define COL8_FF00FF 5
#define COL8_00FFFF 6
#define COL8_FFFFFF 7
#define COL8_C6C6C6 8
#define COL8_840000 9
#define COL8_008400 10
#define COL8_848400 11
#define COL8_000084 12
#define COL8_840084 13
#define COL8_008484 14
#define COL8_848484 15
void init_palette(void)
{
static unsigned char table_rgb[16 * 3] = {
0x00, 0x00, 0x00, /* 0:黒 */
0xff, 0x00, 0x00, /* 1:明るい赤 */
0x00, 0xff, 0x00, /* 2:明るい緑 */
0xff, 0xff, 0x00, /* 3:明るい黄色 */
0x00, 0x00, 0xff, /* 4:明るい青 */
0xff, 0x00, 0xff, /* 5:明るい紫 */
0x00, 0xff, 0xff, /* 6:明るい水色 */
0xff, 0xff, 0xff, /* 7:白 */
0xc6, 0xc6, 0xc6, /* 8:明るい灰色 */
0x84, 0x00, 0x00, /* 9:暗い赤 */
0x00, 0x84, 0x00, /* 10:暗い緑 */
0x84, 0x84, 0x00, /* 11:暗い黄色 */
0x00, 0x00, 0x84, /* 12:暗い青 */
0x84, 0x00, 0x84, /* 13:暗い紫 */
0x00, 0x84, 0x84, /* 14:暗い水色 */
0x84, 0x84, 0x84 /* 15:暗い灰色 */
};
set_palette(0, 15, table_rgb);
return;
/* static char 命令は、データにしか使えないけどDB命令相当 */
}
//设置调色盘
void set_palette(int start, int end, unsigned char *rgb)
{
int i, eflags;
eflags = io_load_eflags();
io_cli();
io_out8(0x03c8, start);
for (i = start; i <= end; i++) {
io_out8(0x03c9, rgb[0] / 4);
io_out8(0x03c9, rgb[1] / 4);
io_out8(0x03c9, rgb[2] / 4);
rgb += 3;
}
io_store_eflags(eflags);
return;
}
void boxfill8(unsigned char *vram, int xsize, unsigned char c, int x0, int y0, int x1, int y1)
{
int x, y;
for (y = y0; y <= y1; y++) {
for (x = x0; x <= x1; x++)
vram[y * xsize + x] = c;
}
return;
}
//绘制桌面
void init_screen8(char *vram, int x, int y)
{
boxfill8(vram, x, COL8_008484, 0, 0, x - 1, y - 29);
boxfill8(vram, x, COL8_C6C6C6, 0, y - 28, x - 1, y - 28);
boxfill8(vram, x, COL8_FFFFFF, 0, y - 27, x - 1, y - 27);
boxfill8(vram, x, COL8_C6C6C6, 0, y - 26, x - 1, y - 1);
boxfill8(vram, x, COL8_FFFFFF, 3, y - 24, 59, y - 24);
boxfill8(vram, x, COL8_FFFFFF, 2, y - 24, 2, y - 4);
boxfill8(vram, x, COL8_848484, 3, y - 4, 59, y - 4);
boxfill8(vram, x, COL8_848484, 59, y - 23, 59, y - 5);
boxfill8(vram, x, COL8_000000, 2, y - 3, 59, y - 3);
boxfill8(vram, x, COL8_000000, 60, y - 24, 60, y - 3);
boxfill8(vram, x, COL8_848484, x - 47, y - 24, x - 4, y - 24);
boxfill8(vram, x, COL8_848484, x - 47, y - 23, x - 47, y - 4);
boxfill8(vram, x, COL8_FFFFFF, x - 47, y - 3, x - 4, y - 3);
boxfill8(vram, x, COL8_FFFFFF, x - 3, y - 24, x - 3, y - 3);
return;
}
void putfont8(char *vram, int xsize, int x, int y, char c, char *font)
{
int i;
char *p, d /* data */;
for (i = 0; i < 16; i++) {
p = vram + (y + i) * xsize + x;
d = font[i];
if ((d & 0x80) != 0) { p[0] = c; }
if ((d & 0x40) != 0) { p[1] = c; }
if ((d & 0x20) != 0) { p[2] = c; }
if ((d & 0x10) != 0) { p[3] = c; }
if ((d & 0x08) != 0) { p[4] = c; }
if ((d & 0x04) != 0) { p[5] = c; }
if ((d & 0x02) != 0) { p[6] = c; }
if ((d & 0x01) != 0) { p[7] = c; }
}
return;
}
//这里是打印一个字
void putfonts8_asc(char *vram, int xsize, int x, int y, char c, unsigned char *s)
{
extern char hankaku[4096];
for (; *s != 0x00; s++) {
putfont8(vram, xsize, x, y, c, hankaku + *s * 16);
x += 8;
}
return;
}
void init_mouse_cursor8(char *mouse, char bc)
/* 这是鼠标结构体初始化 */
{
static char cursor[16][16] = {
"**************..",
"*OOOOOOOOOOO*...",
"*OOOOOOOOOO*....",
"*OOOOOOOOO*.....",
"*OOOOOOOO*......",
"*OOOOOOO*.......",
"*OOOOOOO*.......",
"*OOOOOOOO*......",
"*OOOO**OOO*.....",
"*OOO*..*OOO*....",
"*OO*....*OOO*...",
"*O*......*OOO*..",
"**........*OOO*.",
"*..........*OOO*",
"............*OO*",
".............***"
};
int x, y;
for (y = 0; y < 16; y++) {
for (x = 0; x < 16; x++) {
if (cursor[y][x] == '*') {
mouse[y * 16 + x] = COL8_000000;
}
if (cursor[y][x] == 'O') {
mouse[y * 16 + x] = COL8_FFFFFF;
}
if (cursor[y][x] == '.') {
mouse[y * 16 + x] = bc;
}
}
}
return;
}
//绘制鼠标
void putblock8_8(char *vram, int vxsize, int pxsize,
int pysize, int px0, int py0, char *buf, int bxsize)
{
int x, y;
for (y = 0; y < pysize; y++) {
for (x = 0; x < pxsize; x++) {
vram[(py0 + y) * vxsize + (px0 + x)] = buf[y * bxsize + x];
}
}
return;
}
graphic.c
makefile
TOOLPATH = ../z_tools/
INCPATH = ../z_tools/haribote/
MAKE = $(TOOLPATH)make.exe -r
NASK = $(TOOLPATH)nask.exe
CC1 = $(TOOLPATH)cc1.exe -I$(INCPATH) -Os -Wall -quiet
GAS2NASK = $(TOOLPATH)gas2nask.exe -a
OBJ2BIM = $(TOOLPATH)obj2bim.exe
MAKEFONT = $(TOOLPATH)makefont.exe
BIN2OBJ = $(TOOLPATH)bin2obj.exe
BIM2HRB = $(TOOLPATH)bim2hrb.exe
RULEFILE = $(TOOLPATH)haribote/haribote.rul
EDIMG = $(TOOLPATH)edimg.exe
IMGTOL = $(TOOLPATH)imgtol.com
COPY = copy
DEL = del
# 默认
default :
$(MAKE) img
# 生成规则
# 汇编文件
ipl10.bin : ipl10.nas Makefile
$(NASK) ipl10.nas ipl10.bin ipl10.lst
asmhead.bin : asmhead.nas Makefile
$(NASK) asmhead.nas asmhead.bin asmhead.lst
# 这里是c文件
bootpack.gas : bootpack.c Makefile
$(CC1) -o bootpack.gas bootpack.c
bootpack.nas : bootpack.gas Makefile
$(GAS2NASK) bootpack.gas bootpack.nas
bootpack.obj : bootpack.nas Makefile
$(NASK) bootpack.nas bootpack.obj bootpack.lst
# 另一个汇编
naskfunc.obj : naskfunc.nas Makefile
$(NASK) naskfunc.nas naskfunc.obj naskfunc.lst
# 字库文件
hankaku.bin : hankaku.txt Makefile
$(MAKEFONT) hankaku.txt hankaku.bin
hankaku.obj : hankaku.bin Makefile
$(BIN2OBJ) hankaku.bin hankaku.obj _hankaku
# 绘图c文件
graphic.gas : graphic.c Makefile
$(CC1) -o graphic.gas graphic.c
graphic.nas : graphic.gas Makefile
$(GAS2NASK) graphic.gas graphic.nas
graphic.obj : graphic.nas Makefile
$(NASK) graphic.nas graphic.obj graphic.lst
dsctbl.gas : dsctbl.c Makefile
$(CC1) -o dsctbl.gas dsctbl.c
dsctbl.nas : dsctbl.gas Makefile
$(GAS2NASK) dsctbl.gas dsctbl.nas
dsctbl.obj : dsctbl.nas Makefile
$(NASK) dsctbl.nas dsctbl.obj dsctbl.lst
# 链接
bootpack.bim : bootpack.obj naskfunc.obj hankaku.obj graphic.obj dsctbl.obj Makefile
$(OBJ2BIM) @$(RULEFILE) out:bootpack.bim stack:3136k map:bootpack.map \
bootpack.obj naskfunc.obj hankaku.obj graphic.obj dsctbl.obj
# 3MB+64KB=3136KB
bootpack.hrb : bootpack.bim Makefile
$(BIM2HRB) bootpack.bim bootpack.hrb 0
haribote.sys : asmhead.bin bootpack.hrb Makefile
copy /B asmhead.bin+bootpack.hrb haribote.sys
haribote.img : ipl10.bin haribote.sys Makefile
$(EDIMG) imgin:../z_tools/fdimg0at.tek \
wbinimg src:ipl10.bin len:512 from:0 to:0 \
copy from:haribote.sys to:@: \
imgout:haribote.img
# 命令
img :
$(MAKE) haribote.img
run :
$(MAKE) img
$(COPY) haribote.img ..\z_tools\qemu\fdimage0.bin
$(MAKE) -C ../z_tools/qemu
install :
$(MAKE) img
$(IMGTOL) w a: haribote.img
clean :
-$(DEL) *.bin
-$(DEL) *.lst
-$(DEL) *.gas
-$(DEL) *.obj
-$(DEL) bootpack.nas
-$(DEL) graphic.nas
-$(DEL) dsctbl.nas
-$(DEL) bootpack.map
-$(DEL) bootpack.bim
-$(DEL) bootpack.hrb
-$(DEL) haribote.sys
src_only :
$(MAKE) clean
-$(DEL) haribote.img
Makefile简化
makefile
# 所需要的所有文件
OBJS_BOOTPACK = bootpack.obj naskfunc.obj hankaku.obj graphic.obj dsctbl.obj
TOOLPATH = ../z_tools/
INCPATH = ../z_tools/haribote/
MAKE = $(TOOLPATH)make.exe -r
NASK = $(TOOLPATH)nask.exe
CC1 = $(TOOLPATH)cc1.exe -I$(INCPATH) -Os -Wall -quiet
GAS2NASK = $(TOOLPATH)gas2nask.exe -a
OBJ2BIM = $(TOOLPATH)obj2bim.exe
MAKEFONT = $(TOOLPATH)makefont.exe
BIN2OBJ = $(TOOLPATH)bin2obj.exe
BIM2HRB = $(TOOLPATH)bim2hrb.exe
RULEFILE = $(TOOLPATH)haribote/haribote.rul
EDIMG = $(TOOLPATH)edimg.exe
IMGTOL = $(TOOLPATH)imgtol.com
COPY = copy
DEL = del
# デフォルト動作
default :
$(MAKE) img
# ファイル生成規則
# 启动文件
ipl10.bin : ipl10.nas Makefile
$(NASK) ipl10.nas ipl10.bin ipl10.lst
asmhead.bin : asmhead.nas Makefile
$(NASK) asmhead.nas asmhead.bin asmhead.lst
# 生成字摸文件
hankaku.bin : hankaku.txt Makefile
$(MAKEFONT) hankaku.txt hankaku.bin
hankaku.obj : hankaku.bin Makefile
$(BIN2OBJ) hankaku.bin hankaku.obj _hankaku
bootpack.bim : $(OBJS_BOOTPACK) Makefile
$(OBJ2BIM) @$(RULEFILE) out:bootpack.bim stack:3136k map:bootpack.map \
$(OBJS_BOOTPACK)
# 3MB+64KB=3136KB
bootpack.hrb : bootpack.bim Makefile
$(BIM2HRB) bootpack.bim bootpack.hrb 0
haribote.sys : asmhead.bin bootpack.hrb Makefile
copy /B asmhead.bin+bootpack.hrb haribote.sys
haribote.img : ipl10.bin haribote.sys Makefile
$(EDIMG) imgin:../z_tools/fdimg0at.tek \
wbinimg src:ipl10.bin len:512 from:0 to:0 \
copy from:haribote.sys to:@: \
imgout:haribote.img
# 一般規則
%.gas : %.c Makefile
$(CC1) -o $*.gas $*.c
%.nas : %.gas Makefile
$(GAS2NASK) $*.gas $*.nas
%.obj : %.nas Makefile
$(NASK) $*.nas $*.obj $*.lst
# 实际命令
img :
$(MAKE) haribote.img
run :
$(MAKE) img
$(COPY) haribote.img ..\z_tools\qemu\fdimage0.bin
$(MAKE) -C ../z_tools/qemu
install :
$(MAKE) img
$(IMGTOL) w a: haribote.img
clean :
-$(DEL) *.bin
-$(DEL) *.lst
-$(DEL) *.obj
-$(DEL) bootpack.map
-$(DEL) bootpack.bim
-$(DEL) bootpack.hrb
-$(DEL) haribote.sys
src_only :
$(MAKE) clean
-$(DEL) haribote.img
- 把重复的声明放在一个头文件中
c
/* asmhead.nas */
struct BOOTINFO { /* 0x0ff0-0x0fff */
char cyls; /* 启动区的硬盘读取到何处 */
char leds; /* 键盘指示灯的状态 */
char vmode; /* 显卡的模式 */
char reserve;
short scrnx, scrny; /* 画面分辨率 */
char *vram;
};
#define ADR_BOOTINFO 0x00000ff0
/* naskfunc.nas */
void io_hlt(void);
void io_cli(void);
void io_out8(int port, int data);
int io_load_eflags(void);
void io_store_eflags(int eflags);
void load_gdtr(int limit, int addr);
void load_idtr(int limit, int addr);
/* graphic.c 画面相关的函数*/
void init_palette(void);
void set_palette(int start, int end, unsigned char *rgb);
void boxfill8(unsigned char *vram, int xsize, unsigned char c, int x0, int y0, int x1, int y1);
void init_screen8(char *vram, int x, int y);
void putfont8(char *vram, int xsize, int x, int y, char c, char *font);
void putfonts8_asc(char *vram, int xsize, int x, int y, char c, unsigned char *s);
void init_mouse_cursor8(char *mouse, char bc);
void putblock8_8(char *vram, int vxsize, int pxsize,
int pysize, int px0, int py0, char *buf, int bxsize);
#define COL8_000000 0
#define COL8_FF0000 1
#define COL8_00FF00 2
#define COL8_FFFF00 3
#define COL8_0000FF 4
#define COL8_FF00FF 5
#define COL8_00FFFF 6
#define COL8_FFFFFF 7
#define COL8_C6C6C6 8
#define COL8_840000 9
#define COL8_008400 10
#define COL8_848400 11
#define COL8_000084 12
#define COL8_840084 13
#define COL8_008484 14
#define COL8_848484 15
/* dsctbl.c */
struct SEGMENT_DESCRIPTOR {
short limit_low, base_low;
char base_mid, access_right;
char limit_high, base_high;
};
struct GATE_DESCRIPTOR {
short offset_low, selector;
char dw_count, access_right;
short offset_high;
};
void init_gdtidt(void);
void set_segmdesc(struct SEGMENT_DESCRIPTOR *sd, unsigned int limit, int base, int ar);
void set_gatedesc(struct GATE_DESCRIPTOR *gd, int offset, int selector, int ar);
#define ADR_IDT 0x0026f800 //IDT
#define LIMIT_IDT 0x000007ff
#define ADR_GDT 0x00270000 //GDT
#define LIMIT_GDT 0x0000ffff
#define ADR_BOTPAK 0x00280000 //bootpack文件起始位置
#define LIMIT_BOTPAK 0x0007ffff //??文件大小
#define AR_DATA32_RW 0x4092
#define AR_CODE32_ER 0x409a
放在文件bootpack.h文件里面
中断处理器PIC
PIC(programmable interrupt controller), 可编程中断控制器
CPU只能处理一个中断, PIC将八个中断汇集成一个中断, 每一个管脚是一个IRQ, IRQ2连接从PIC
主PIC处理0-7, 从PIC处理8-15
c
/* 割り込み関係 */
#include "bootpack.h"
#define PIC0_ICW1 0x0020
#define PIC0_OCW2 0x0020
#define PIC0_IMR 0x0021
#define PIC0_ICW2 0x0021
#define PIC0_ICW3 0x0021
#define PIC0_ICW4 0x0021
#define PIC1_ICW1 0x00a0
#define PIC1_OCW2 0x00a0
#define PIC1_IMR 0x00a1
#define PIC1_ICW2 0x00a1
#define PIC1_ICW3 0x00a1
#define PIC1_ICW4 0x00a1
void init_pic(void)
/* PICの初期化 */
{
//外部的设备使用out命令进行操作
io_out8(PIC0_IMR, 0xff ); /* 禁止所有的中断 */
io_out8(PIC1_IMR, 0xff ); /* 禁止所有的中断 */
io_out8(PIC0_ICW1, 0x11 ); /* 边沿触发模式 */
io_out8(PIC0_ICW2, 0x20 ); /* IRQ0-7由INT20-27接受 */
io_out8(PIC0_ICW3, 1 << 2); /* PIC1由IRQ2连接 */
io_out8(PIC0_ICW4, 0x01 ); /* 无缓冲区模式 */
io_out8(PIC1_ICW1, 0x11 ); /* 边沿触发 */
io_out8(PIC1_ICW2, 0x28 ); /* IRQ8-15由INT28-2f接收 */
io_out8(PIC1_ICW3, 2 ); /* PIC由IRQ2连接 */
io_out8(PIC1_ICW4, 0x01 ); /* 无缓冲区模式 */
io_out8(PIC0_IMR, 0xfb ); /* 11111011 PIC1以外全部禁止 */
io_out8(PIC1_IMR, 0xff ); /* 11111111 禁止所有中断 */
return;
}
PIC寄存器都是8位寄存器
IMR(interrupt mask register)是中断屏蔽寄存器, 对应8路的信号
ICW(interrupt control word)初始化控制数据
ICW1, ICW4表示的是PIC的主板配线, 中断信号, 电气特性, 不能更改
ICW3设置的是主从连接的方式, 硬件控制
ICW2, 决定了通知CPU的中断
- 如果CPU可以处理某一个中断, 会命令PIC发送两个字节, 发送过来的数字是0xcd 0x??, 0xcd实际上就是调用BOIS的时候使用的INT指令, CPU会当做指令直接执行
- INT指令的前几个已经被使用了, 所以不能使用
鼠标的中断是IRQ12, 键盘的中断是IQ1
c
void inthandler21(int *esp)
/* 键盘的中断 */
{
struct BOOTINFO *binfo = (struct BOOTINFO *) ADR_BOOTINFO;
boxfill8(binfo->vram, binfo->scrnx, COL8_000000, 0, 0, 32 * 8 - 1, 15);
putfonts8_asc(binfo->vram, binfo->scrnx, 0, 0, COL8_FFFFFF, "INT 21 (IRQ-1) : PS/2 keyboard");
for (;;) {
io_hlt();
}
}
void inthandler2c(int *esp)
/* PS/2マウスからの割り込み */
{
struct BOOTINFO *binfo = (struct BOOTINFO *) ADR_BOOTINFO;
boxfill8(binfo->vram, binfo->scrnx, COL8_000000, 0, 0, 32 * 8 - 1, 15);
putfonts8_asc(binfo->vram, binfo->scrnx, 0, 0, COL8_FFFFFF, "INT 2C (IRQ-12) : PS/2 mouse");
for (;;) {
io_hlt();
}
}
void inthandler27(int *esp)
/*有的机器在初始化PIC的时候会产生这个中断*/
{
io_out8(PIC0_OCW2, 0x67); /* 通知PIC已经知道发生中断了 */
return;
}
中断处理之后需要执行IRETD指令
assembly
_asm_inthandler21:
PUSH ES
PUSH DS
PUSHAD
MOV EAX,ESP
PUSH EAX
MOV AX,SS
MOV DS,AX
MOV ES,AX
CALL _inthandler21
POP EAX
POPAD
POP DS
POP ES
IRETD
_asm_inthandler27:
PUSH ES
PUSH DS
PUSHAD
MOV EAX,ESP
PUSH EAX
MOV AX,SS
MOV DS,AX
MOV ES,AX
CALL _inthandler27
POP EAX
POPAD
POP DS
POP ES
IRETD
_asm_inthandler2c:
PUSH ES
PUSH DS
PUSHAD
MOV EAX,ESP
PUSH EAX
MOV AX,SS
MOV DS,AX
MOV ES,AX
CALL _inthandler2c
POP EAX
POPAD
POP DS
POP ES
IRETD
PUSHAD相当于保存当前CPU的寄存器EAX, ECX, EDX, EBX, ESP, EBP, ESI, EDI
这里就是把寄存器保存起来, 之后调整DS,ES,SS的数值相等, 设置段寄存器以及堆栈寄存器的数值相等, 这里是C语言的要求
- 之后进行函数的注册
c
#define AR_INTGATE32 0x008e
/* IDT的设置 */
set_gatedesc(idt + 0x21, (int) asm_inthandler21, 2 * 8, AR_INTGATE32);
set_gatedesc(idt + 0x27, (int) asm_inthandler27, 2 * 8, AR_INTGATE32);
set_gatedesc(idt + 0x2c, (int) asm_inthandler2c, 2 * 8, AR_INTGATE32);
之后在发生中断之后会执行对应的函数
这里的2*8表示的是使用第二段, 乘以8是因为低三位有其他的表示内容
设置IDT的属性是0x8e表示为有效的属性
assembly
; 设置为CPU不接受中断, 之前在进入C环境的时候关闭了接受中断
_io_cli: ; void io_cli(void);
CLI
RET
; 设置为CPU接受中断, 在main函数中调用
_io_sti: ; void io_sti(void);
STI
RET
这里实际上设置的是IF标志位, 控制CPU的中断有效
c
void HariMain(void)
{
struct BOOTINFO *binfo = (struct BOOTINFO *) ADR_BOOTINFO;
char s[40], mcursor[256];
int mx, my;
init_gdtidt();
init_pic();
io_sti(); /* 使能中断 */
init_palette();
init_screen8(binfo->vram, binfo->scrnx, binfo->scrny);
mx = (binfo->scrnx - 16) / 2; /* 画面中央になるように座標計算 */
my = (binfo->scrny - 28 - 16) / 2;
init_mouse_cursor8(mcursor, COL8_008484);
putblock8_8(binfo->vram, binfo->scrnx, 16, 16, mx, my, mcursor, 16);
sprintf(s, "(%d, %d)", mx, my);
putfonts8_asc(binfo->vram, binfo->scrnx, 0, 0, COL8_FFFFFF, s);
io_out8(PIC0_IMR, 0xf9); /* 控制中断屏蔽位的数字 */
io_out8(PIC1_IMR, 0xef); /* マウスを許可(11101111) */
for (;;) {
io_hlt();
}
}